Renderer fails when the window resizes
The renderer failed when the game window changed size during a playtest.
What you see
A Studio playtest stops rendering after the window is resized.
Who's affected
Seen on Linux with Intel UHD 620.
What to do
- Avoid resizing or maximising the window during a playtest for now. unconfirmed
- Send the report below. There's no staff reply on this one yet.
Status
Still open as of build 45.
How the Doctor spots it
It looks for log lines like these (patterns, not exact text):
GTAO: depth SRVdoes not match source
Sources
- The log forum
unconfirmed means a player suggested it and nobody has confirmed it works yet.
Last checked 26 Sep 2026.